samboy/ObHack

MAP08’s red key room has Revenant’s heads cut off at “Not Too Rough”

samboy opened this issue · 1 comments

Bug: MAP08’s red key room has Revenant’s heads cut off at “Not Too Rough” difficulty level.

Steps to reproduce:

  • Use the ObHack program to generate a map with the default parameters
  • Start a new game at “Not Too Rough” difficulty
  • Go to MAP08 (idclev08), get all keys (idkfa), turn left, go through the blue door, turn left again, enter the room behind the door

Expected results:

  • All monsters are fully visible

Actual results:

  • The Revenants in the cage have their heads cut off

Same error as seen in #10 — we didn’t give a prefab a minimum height. The fix alters MAP08, MAP18, and MAP29. There is still one non-scenic version of this prefab in MAP07 (scenic ones in MAP11 and MAP25).