Support 8bit uncompressed
Closed this issue · 1 comments
NathanKell commented
For RealSolarSystem, I load a bunch of heightmaps. I would like to make all RSS textures dds format, but reading the source it looks like no uncompressed 8bpp formats are supported.
sarbian commented
It should be easy to add support for all those :
- Compressed (DXT1 & DXT5)
- 8 Bits (Alpha8)
- 16 Bits (ARGB4444, RGBA4444, RGB565)
- 24 Bits (RGB24)
- 32 Bits (RGBA32, ARGB32, BGRA32)
Soon (tm)