Inventory system
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saricden commented
We're going to need an inventory system once we start implementing the Engineer
NPC's gun creating / junk collection logic. Probably grid over list style, or do something totally new (drag and drop, messy knapsack style?).
The first items will be:
- Junk / materials / components that the small robots drop
- Guns the engineer creates for us
- Possibly some fruits that you can shoot down from trees?