Use surface asset impact sounds
Closed this issue · 1 comments
handsomematt commented
They're all hard coded as concrete currently, we should be able to use ones from the Surface asset or some other way to derive it from the surface.
https://github.com/Facepunch/sbox-minigolf/blob/master/code/Entity/Ball/Ball.Physics.cs#L118
bakscratch commented
Got this 👍