Inventory Gold & Carry Weight broken in -current
mlheur opened this issue · 1 comments
mlheur commented
I downloaded source for the current master branch and built using Adobe CS6.
When I install inventorymenu.swf it reports CarryWeight as 100/100 and Gold as 200000
I rolled back source to commit 9789137 named "* Version 4.1" on Jun 24 2013, built again using Adobe CS6, this version of inventorymenu.swf properly reports CarryWeight as 299/365 and Gold as 1067.
In game, regardless of which weight/gold is reported on the inventory menu, my actual player weight and gold are the correct levels.
mlheur commented
Sorry, didn't realize I also had to build and add bottombar.swf. Once I did that it worked.