Solution for GetPathArray function to return correct data
Closed this issue · 2 comments
drabadan commented
namespace StealthAPI { [StructLayout(LayoutKind.Sequential, Pack = 1)] public struct MyPoint { public ushort X; public ushort Y; public sbyte Z; } }
StealthClient from 299 line
else { uint itemCount; switch (type) { case PacketType.SCReadStaticsXY: case PacketType.SCGetBuffBarInfo: itemCount = barray[0]; barray = barray.Skip(1).ToArray(); break; case PacketType.SCGetPathArray: itemCount = barray[0]; //barray = barray.Skip(2).ToArray(); break; default: itemCount = BitConverter.ToUInt32(barray, 0); barray = barray.Skip(4).ToArray(); break; }
Crome696 commented
Please make a pull request then i gladly will add it to our source :)
Crome696 commented
Request has been pulled! Thanks for your support!