sdslabs/Rubeus

Collision box provision should be automated unless specified

twaritwaikar opened this issue · 0 comments

Master HEAD: 4d08e89

OS version: Windows 10 Home Edition

CPU/GPU: Processor Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz, 2808 Mhz, 4 Core(s), 8 Logical Processor(s)
/Nvidia GTX 1060 6 GB

Description:

The game object creation should use a default to using sprite coordinates for the collider unless explicitly specified.

new ABoxCollider(RML::Vector3D(),