/CaveGenerator

Initilize Repo

Primary LanguageC#The UnlicenseUnlicense

Generating organic Cave like structures and meshes of differnt types based on a cellular automate algorithm.

Parts of the code are my interpertation of Subastian LaGrange classes on

Mesh creation via the Marching Squares algorthim.

This project also provides new editor menu items to create caves of different types: 3d, 2D, sizes, density.

Everything is/was running upon upload.

###Software

  • This project runs on the Unity engine. Make sure to have the newest version installed before running the project.

###Copyright This project is released into the public domain. For more information see LICENSE.