/FrameGrabberSample

Sample to convert rendering result to texture using FrameGrabber function

Primary LanguageC++MIT LicenseMIT

FrameGrabberSample

Frame Grabber
Sample to convert rendering result to texture using FrameGrabber function of Unreal Engine 5 ScreenShot0

UE5 Version( v0.3 )

5.0

Support( v0.3 )

Windows

How to use

BP_FrameGrabberActor, FrameGrabberActor.cpp

When you open the project, FrameGrabber will start. For details, please check BP_FrameGrabberActor and FrameGrabberActor.cpp / h.

Author

@pafuhana1213

@i-ribeiro

License

MIT