sebastianstarke/AI4Animation

How to use Skinning properly?

floodsung opened this issue · 3 comments

Hi, I am trying to replicate Adam GameObject with the new Skeleton using the Skinning script (#8).
However, since Adam is a prefab, I am not able to delete the original Adam_Reference like you did:
Screen Shot 2021-07-09 at 11 02 54 AM

Here is what I did:
Step 1: Attach Skinning to Adam(1)
Step 2: Attach Generated Skeleton (from MotionEditor) to Skeleton in Skinning
Screen Shot 2021-07-09 at 11 04 35 AM
Step 3: press Process button

here is the result:
Screen Shot 2021-07-09 at 11 05 19 AM

I tried to rename Adam_reference to be Skeleton and rerun, then an error occurred:
Screen Shot 2021-07-09 at 11 06 57 AM

If I unpack the prefab, I am able to delete Adam_reference, however, the skin and skeleton can not work together.

How to solve this problem? Thank you very much

I find that If I use another model, it is possible to do the Skinning process:
Screen Shot 2021-07-09 at 11 51 12 AM

However, the skeleton does not match the skin mesh, how to do retargeting?

@floodsung Hello~ Did you solve the problem?