sebastien-bouffier/Bidoo

fLame v2 always there...

Petervos2018 opened this issue ยท 8 comments

Hi Seb,

afbeelding

afbeelding

fLame is always shining (through)...

Greetings Peter.

Hi Peter, I can hardly reproduce the issue depending on the zoom level. 100% nothing, more than 200% it happens on the right click menu but not as visible as your example, just few lines are over the menu ... what is your OS ?

Windows 10 and it's only visible if you don't run any audio through it.

afbeelding

there is no problem when audio is ran through it ( as seen on the picture).

On my side with the dev environment it only happens if zoom is not 100%. @ 100% with or without audio there is no problem ... I dig into it

Hi in 2.0.2 I removed drawing when not connected, changed the way coordinates are computed and it seems to be better. Tell me.

Just found the real issue.
When a shape has a 0 height nvgFill can produce "bleeding" outside of the path and some artifacts appear.
To avoid that issue add nvgShapeAntiAlias(args.vg,false); in the drawLayer method.

solved in 2.0.3

Bravo, I think this solved more than only the fLAME module.
Thank you ๐Ÿ‘