Static camera, but with the ability to set the position and angle
Closed this issue · 1 comments
Deleted user commented
I can create fixed view:
let mut camera = FixedView::new();
let mut window = Window::new("Window");
while !window.should_close(){ window.render_with_camera(&mut camera);}
But I want set position of this camera, for example
camera.append_translation(&Translation3::new(0.0, 0.0, 0.0));
.
How can I do it?
I need a camera whose position and angle can be controlled by the developer using code, not by the user.
Deleted user commented
I made my own library based on kiss3d