This is simple catch-the-falling-object (in this case a delicious muffin) game for the Mini Micro virtual computer.
In this game you play the nice monster Wumpus, who tries to eat as many muffins as possible in the given time. He might miss one from time to time. It's OK.
This game was done for illustration purposes, to learn about these Mini Micro aspects, among others:
- Sprites
- Placement
- Movement
- Rotation
- Delta timing for animation
- Collision detection using bounds
- Sounds (loading / playing)
- Key event handling
- Calculating timeouts
- Advanced usage of text screen
- Custom placement
- Scrolling only a section of the screen
- and probably others ...
Move the Wumpus with your arrow keys left and right.
Try to catch as many muffins as possible in the given time.
To quit you can press the "Q" key or ESC on your keyboard.
Background image by: Joseph Crown
Taken from: https://opengameart.org/content/kitchen-background-4-styles
Adapted for the Mini Micro display.