seedhartha/kotorblender

Exporting kotor models in other formats glitched

Jonspeeth opened this issue · 2 comments

The models when exported, have a .mtl file that doesn't texture it correctly. I'm trying to export the maps into Unity for mods, but It doesn't work correctly.

Kotor material system is rather complicated, a lot of it comes from TXI files, which I do not import in KB. It is no wonder that things like envmaps and transparency are not properly rendered or exported to other formats. Not something that I'm interested in fixing at the moment.

I would pay for you to fix that, as it would save my sanity exporting the KotOR maps into Unity for Blade & Sorcery mods (I've done several maps already, and it's a nightmare texturing by hand)