seejkee's Stars
nvjob/nvjob-water-shader-simple-and-fast
#NVJOB Simple Water Shaders. Free Unity Asset.
waywardgeek/sonic
Simple library to speed up or slow down speech
joshcamas/fast-skinned-mesh-combiner
A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs
BandaiNamcoResearchInc/Bandai-Namco-Research-Motiondataset
This repository provides motion datasets collected by Bandai Namco Research Inc
lydasia/openltc
An Open Source SMPTE Linear Timecode Generator Based on ATmega328P(Arduino UNO).
EmmetOT/HDRPGrass
Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional attempt to create grass using compute shaders + DrawProceduralIndirect. This project was written for Unity version 2019.4.11f1 and given the volatile nature of hand-writing HDRP shaders I doubt it will work in newer versions!
derrod/legendary
Legendary - A free and open-source replacement for the Epic Games Launcher
jconstable/SimpleDecal
A simple solution to adding decals to a Unity Scene.
SanielX/DeferredDecals
Improved version of unity's deferred decals system with layering and frustrum culing
EricFreeman/DynamicDecals
Decal solution for Unity's Built-In Render Pipeline
Fewes/MeshDecal
A simple mesh decal component for Unity
ronja-tutorials/ShaderTutorials
unity shader tutorials
ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
GeorgeAdamon/FastMeshCopy
Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .
artnas/Unity-Plane-Mesh-Splitter
Split large meshes in Unity into smaller submeshes
Anatta336/driven-decals
A mesh-based PBR decal system for Unity's universal render pipeline.
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
edualvarado/unity-footprints
Real-Time Locomotion on Soft Grounds with Dynamic Footprints - 2022 - Frontiers in Virtual Reality
TwoTailsGames/Unity-Built-in-Shaders
Unity Built in Shaders
ehakram/FrameRateBooster
Optimizer for Unity's Mono assemblies
Ryan-Gee/RheaGrass
tatoforever/AMD_FSR
Amd Fidelity FX Super Resolution
bbbscarter/UberAudio
An open-source audio workflow extension for Unity
doudar41/TimelineUnityDynamicMusic
Simple way of using timeline for dynamic music
doudar41/UE4MidiFileReading
This is c++ class that makes Blueprints in UE4 allowing to read essential midi info ticks, notes durations and pitches
radishface/Sponza
HDRP remaster of the classic Sponza scene.
peeweek/Unity-URP-SmokeLighting
Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken
tesselode/kira
Library for expressive game audio.
knela96/Police-Station-Simulator
10people/SoundTouch_Unity
SoundTouch for Unity