segabl/pd2-third-person

Animation bug when getting cuffed

TheHellmare opened this issue · 2 comments

When getting cuffed the player will just stand still until they are rescued or break free in which they will then be stuck in a cuffed state visually. They can move, and this eventually will change to a jumping stance, but from there forward the player movement animations are frozen.

Yeah there are some animation problems with different states, I'm aware of that. Still trying to find out why it happens and how to avoid it, but I don't have a lot of time atm.

Partly fixed by 76281c6, animation for being cuffed is still incorrect but animations return when being freed.