Need event 'loginKey' to get login_key .
hong4rc opened this issue · 5 comments
I think you should create event loginKey
for this module.
We can save it to re-login and don't need typing two_factor_code
when login.
It with fix #426 and some issue.
You can already do this using the universal message/send
interface.
Basic implementation looks like this.
Sorry for the wait - is this still relevant for you?
You can check my pull request #430, it is good if you have one two_factor_code
and want re-login.
I propose the following API:
- A 'newLoginKey' event on SteamUser that provides a CMsgClientNewLoginKey object
- A newLoginKeyAccepted method on SteamUser that accepts a CMsgClientNewLoginKeyAccepted object
I think this will cover your use case and accommodate any future changes in Steam's login key API. What do you think?
Closing due to inactivity. If someone needs this feature, feel free to create a new issue (or comment here and I'll reopen). I'm not planning to use this API so I'm not going to add it without user input.