'Potentially Dangerous alternative prefix'
Opened this issue · 5 comments
Issue Description:
Warnings in console
Steps to reproduce (important):
- boot the game
What happens:
[10:44:05] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `henhouse`, expected `chickens`. This could be a intended override, but in most cases indicates a broken mod.
What you expected to happen:
No warning and errors, especially from forge.
Affected Versions (Do not use "latest"):
- Chickens: chickens-6.1.0
- Minecraft: 1.12.2
- Forge: 14.23.4.2739
well I will look at that.. but if thats true its been like that since I took over the mod. If I change it, it will break all henhouses. So.. it may not get changed until a new version of minecraft/forge
Forge provides ways to convert your tile entities to address that without loosing content.
Well, I actually did not know that. Do you have a link or reference to what I'm looking for to change this?
Previously, you would use a proxy TileEntity that rebuild itself with the new class/id. Nowadays, there's DataFixers.
I had always wondered what the datafixers were used exactly for. I'll do some more research into them. I appreciate the help. I welcome new ways to do things. I had done the proxy TileEntity once ,before but it was such a hassle in my opinion.