sevanescence
CS major and part-time CS tutor. I will rue the day I maintain used software.
Edinburg, TX
Pinned Repositories
algorithms-rust
A collection of algorithms and snippets I've written for whatever reason. This will eventually be useful, probably.
c-model-viewer
clueless
A general purpose Discord bot written with discord.js
ecs_project
Repo.
Encampments
Camping and crafting system for the Nebula Toxin SMP RPG server
GameEffects
Spell effects for NebulaToxin, feel free to use.
java-backend
A simple web back-end built with java.net
LocksmithyV2
Second edition of Locksmithy, with performance fixes and a later game version. The original project is deprecated as of July 29, 2021.
mcclient
A Minecraft client written in rust (currently only working on offline connections)
wgpu-native
Native WebGPU implementation based on wgpu-core
sevanescence's Repositories
sevanescence/mcclient
A Minecraft client written in rust (currently only working on offline connections)
sevanescence/c-model-viewer
sevanescence/ecs_project
Repo.
sevanescence/MoxelEngine
A voxel rendering engine I'm currently just doing as a semester project.
sevanescence/algorithms-rust
A collection of algorithms and snippets I've written for whatever reason. This will eventually be useful, probably.
sevanescence/college-cpp-stuff
Repo for stuff I do for college in C++
sevanescence/nozomu-bot
Discord server bot written in NodeJS.
sevanescence/NTFramework
Game mechanics framework for NebulaToxin.
sevanescence/physics-1401-simulation
Physics simulation repository for an introductory physics research project.
sevanescence/Encampments
Camping and crafting system for the Nebula Toxin SMP RPG server
sevanescence/wgpu-native
Native WebGPU implementation based on wgpu-core
sevanescence/anthropic-quantum-sort
An anthropic implementation of the notorious Quantum Sort, which postulates the destruction of the universe when the input set is unordered.
sevanescence/article-drafts
Repository of drafts for GNEGD articles.
sevanescence/Azurite
Azurite Game Engine is a 2D Java game engine built on top of LWJGL.
sevanescence/bemxos
An operating system, made for learning stuff about OS dev and just for fun!
sevanescence/CplusplusAoC2021
Every day of https://adventofcode.com/ (2021) solved in C++ in whatever way I felt like solving them
sevanescence/cwrapperlib
A small wrapper library for low-level C. Just something I'm writing for a class.
sevanescence/directory_assets
sevanescence/FnBenchmark
A simplistic function benchmark written in C++.
sevanescence/json-1
JSON for Modern C++
sevanescence/MakotoMiyamoto
Config files for my GitHub profile.
sevanescence/mctypes
New Minecraft protocol data type library for the mcclient project.
sevanescence/MoxelV2-Core
Second rendition of the Moxel rendering engine. This is the core library which serves as the backend to the optional MoxelV2 editor.
sevanescence/nexus-dep-graph
A dependency graph generator for Nexus mods, currently tailored specifically to Skyrim SE and still in early development.
sevanescence/opengl-demo
I'm going to make this into an optimization test or something.
sevanescence/opengl-notes
Collection of stuff I've learned/am learning about OpenGL (I started this for a research project).
sevanescence/test_server
1.19.2 Boilerplate server for my own use mostly.
sevanescence/UniCodeRepo
A collection of examples and snippets that I write for my university. I'll try to keep it organized.
sevanescence/Vec2D
A repo for 2D vector mathmeatics. Just a project of mine.
sevanescence/VoxelGL
Engineless demo of a chunk-based voxel world in OpenGL C++