Parachute staging not working
shadowmage45 opened this issue · 3 comments
At some point did the "enable parachute staging" for re-entry capsules stop functioning? I can't seem to get it to work.
Loaded up a clean 1.8.1. Here are some files. I have in-game debugging set to show warnings and exceptions, but nothing gets triggered when trying to stage the parachutes. I also tried staging the docking port with no success.
Logs - https://www.dropbox.com/s/0mzstiv4q03x170/logs.zip?dl=0
Craft - https://www.dropbox.com/s/cahh62nf6r77twe/SSTU%20re-entry%20capsule.craft?dl=0
Unable to confirm. Parachute staging works fine when it is enabled and the part has not previously been staged (you can only stage a part ONCE).
The important point to note is that parachute-activation-by-staging is not enabled by default; you must right-click on the part and enable it through the PAW.
Same with docking port staging. By default it is disabled, and must be explicitly enabled on the part.
Note: Tests were done on the SC-C-CM. There may be problems with other specific parts, but I will need to know which part(s) to investigate.
Here's a video of me trying to stage both the parachute and docking port:
https://youtu.be/5MR095lwF1o
What am I doing wrong?
Your video does not show any actual attempts at staging, only clicking the buttons a bunch.
No, changing the button/staging enabled state will not add more stage icons to the staging list. Each part can only be in the list once, and the pod is already present in the list. This is a limitation of KSP -- a part can only be in the staging list a single time, and can only be staged once.
Pick if you want staging to activate the decoupler OR activate the parachutes OR decouple the docking port. Assign that single event to the staging action. Use manual button-presses or action groups for the other actions. (Unless you want them all to stage at the same time, in that case, go ahead and enable staging for all of them).
The following sequence is known to work.
- Build the craft in the VAB. Do not edit any of the 'enable staging' toggles on anything. (I used the SC-C-CM for my tests)
- Once on the launchpad, right-click on the SC-C-CM, and click the 'enable parachute staging' button, which will enable the staging action. It should now read 'disable parachute staging'. (this can also be done in the editor)
- Launch the craft.
- Stage the SC-C-CM, and the parachutes will activate.
I have a feeling that this is a matter of expectations rather than the functions not working.