sharkdp/cube-composer

Ideas for designing puzzles

sharkdp opened this issue · 0 comments

  • Select a small set of transformers + initial state
  • make sure there is just one (shortest) solution?
    • necessary requirement: the transformers in the solution have to be non-commuting
  • make sure that the chosen transformers are not redundant (eg: T1 · T2 is equal to T3)
  • make sure that all possible (intermediate) outcomes are within some boundaries (prevent rendering problems)

Specific ideas:

  • some puzzles which are fixed at one or two columns
    • use tuple-functions or arrows?
  • represent binary numbers with fixed-length towers