- ModTek v0.7.7.2 or later: https://github.com/BattletechModders/ModTek
- Weight, heatsinks and targeting cheat upgrades: https://github.com/shaygover/BTHeatAndWeight
- (Heavy Metal DLC required) Adds RoyalMechs and Streak Missile Launchers mods item to this mod: https://github.com/shaygover/RoyalMechsAndStreakToSLDFItemsInShops
- JK_VariantsCampaign, JK_VariantsDLC and JK_VariantsStarLeague: https://github.com/shaygover/BT_JK_Variants2SLDFItemsInShops.
- Heavy Metal items: https://github.com/shaygover/SLDFItemsInShops4HW
- Urban Warfare items: https://github.com/shaygover/SLDFItemsInShops4UW
- Campaign hardcoded mechs variants (Kamea Kintaro, SLDF outpost and Kamea Atlas): https://github.com/shaygover/SLDFItemsInShops2CampaignMechs.
- light lvl-0: Adds light mech to shops in free worlds (Where the campaign begins). Why? Because I don't see why anyone will use a light mech after Axilus.
- lvl-1: Uncommon items from all factions (Except mechs and mechparts), common mechs and mechparts from all factions. Will show up in every Arano restoration star.
- lvl-2: Rare items from all factions (Except mechs and mechparts) and higher probabilities for common and uncommon items. Common SLDF weapons and limited ammo (LB#X, UAC and Narc). Stage 2 and forward.
- lvl-3: Higher probabilities for lvl-1 and lvl-2 items and Gauss Rifle. Uncommon SLDF weapons and limited ammo (LB#X, UAC and Narc). Stage 3 and forward.
- lvl-4: uncommon mechs and mechparts, uncommon SLDF weapons, SLDF upgrades and mechparts. Rare SLDF weapons and limited ammo (LB#X, UAC and Narc).
- lvl-5: rare mechs and mechparts, rare SLDF weapons, better probabilities for SLDF upgrades.
- lvl-6: better probabilities for lvl-4 and lvl-5 items.
- Also black market will get 8 random items from the lvl-6 list.
- Weldry, Fjaldr, Ichlangis: milestone_305_sim_argo_start
- Panzyr, Bringdam, RyansFate, Mechdur: milestone_324_sim_argo
- Smithon, Umgard, Enkra, Zangul: milestone_344_sim_argo
- Itrom, Mangzhangdian (Post Nautilus castle): milestone_532_sim_argo
- Tyrlon, Guldra, Heliat, Gangtok: milestone_623_sim_argo
- Coromodir, Aea, Qalzi, RegisRoost, Katinka, Artru: milestone_700_notify_complete
- Number of items: 56% of max (70% of 80% - see changelog)
- Higher probabilities: 140%
- I know. That's the point. If you only want SLDF items in the shop, just tell me what exactly you want (What items and which stage).
- You can delete some files from the "starsystem" dir to remove the mod extra items from those stores. I suggest deleting everything but: Weldry, Panzyr, Smithon, Itrom, Tyrlon and Coromodir.
- Skirmish Inventory Unlock
- AddYearToTimeline
- Advanced Difficulty Settings
- AIM: Attack Improvement Mod
- BetterBaseDefense
- BTMLColorLOSMod
- Commander_Background_and_Quirks
- CommanderPortraitLoader
- CommunityBundles
- CustomComponents
- DontShootTheDead
- DynamicCompanyMorale
- FasterVehiclesModTek
- Flashpoint_the_Cache
- FYLS
- Historical Priate Flags Emblems
- Increase Max Camera Zoom Distance
- IRBTModUtils
- IRTweaks
- JK_VariantsCampaign
- JK_VariantsDLC
- JK_VariantsStarLeague
- JustDieAlready
- LessHeadInjuries
- LittleThings
- Loading Screen Tips
- LootMagnet
- MeleeMover
- Mellowseven Emblems
- More Tanks 3025
- Norse Symbols
- NROL Emblems,
- OnePointArmorStep
- PanicSystem
- Pilot Fatigue
- Pilot Quirks
- PilotHealthPopup
- Quad Flamer Ammo
- QuietDarius
- Repair Bays
- Retrainer
- Sci-Fi Emblems
- Skip to Leopard
- SkipIntro
- StopWastingMyTime
- StreakMissileLaunchers
- Survivable Arms
- TurretlessVehicleHits
- Warhammer Emblems
- RoyalMechs
- Z_Sab_JK_RarityTables
- PermanentEvasion
- Weapon Diversity
This software is licensed with GPL 3.0. If you repacked it, please let me know. If you have problems, open an issue.