shiiion/dolphin

Broken graphics when using Vulkan as graphics API

Closed this issue · 1 comments

When i select Vulkan as the rendering API, the graphics broke apart, almost all the graphics disappear and it's more likely to suffer visual glitches with the UI this doesn't happen when i select other API's such as DirectX 12/11

I have some screenshot showing what's going on with Vulkan, currently I'm using Metroid Prime (Prime Trilogy edition) on Windows 10 with AMD graphics.

Startup and Main Menu:

Vulkan

R3ME01_2023-10-26_16-55-03

The Wii safety prompt should appear here instead of a black screen

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R3ME01_2023-10-26_16-55-56
R3ME01_2023-10-26_16-56-01

The Main Menu graphics are entirely missing

DirectX 12

R3ME01_2023-10-26_17-01-38

The prompt actually appears

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R3ME01_2023-10-26_17-02-03
R3ME01_2023-10-26_17-02-07
R3ME01_2023-10-26_17-02-10

The Main Menu is displayed correctly

Metroid Prime intro:

Vulkan

R3ME01_2023-10-26_16-56-21

The text about the The Frigate Orpheon is missing

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R3ME01_2023-10-26_16-59-59

The Levels don't disappear but the asteroids and Samus Armcannon does (both third and first person)

R3ME01_2023-10-26_17-00-33

Everything is missing, except the numbers on the energy display and the light the energy projectiles emanate (which they also don't appear)

DirectX 12

R3ME01_2023-10-26_17-02-30

The text appears without problem

R3ME01_2023-10-26_17-03-21
R3ME01_2023-10-26_17-03-53

The Asteroids on the Orpheon and Samus Armcannon are displayed correctly

R3ME01_2023-10-26_17-04-27

The first person view is correctly displayed

vyuuui commented

This is either an upstream issue or a local one. Either way, it is not directly related to primehack