shlifedev/among-us-memory

Why should I copy '7' bytes from player.getdata() address?

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From the offset guide link in README.md, I followed through all steps and working just fine, but i don't understand why I should copy 7 bytes from hex view of player.getdata()? why not 4 or 6 or anything else? How can I know how many bytes to copy?

So look, current working pattern is 55 8B EC 80 3D FA 1B, if you scan it, there is only one occurrence of it, so you are surely getting the right address, but if you scan the same signature with one byte less (55 8B EC 80 3D FA) there are like 87 occurrences of the same pattern so most likely you will not get the right address.