Figuring out who killed who
realfaceitkantesilvestrs opened this issue · 3 comments
realfaceitkantesilvestrs commented
I see that there onDie
event is fired when isDead
value changes.
Is it reliable to calculate the relative position of imposters to where the player died, or is there a more precise way to figure out which imposter killed which player?
kael558 commented
killTimer is prolly the most efficient
KMcNickel commented
killTimer is prolly the most efficient
Until you get that 1 in 10,000 chance of multiple impostors hitting the kill button at the same time.
pythonmcpi commented
killTimer is prolly the most efficient
Until you get that 1 in 10,000 chance of multiple impostors hitting the kill button at the same time.
Maybe check distance of all imposters who have a fresh cooldown?