sideeffects/GameDevelopmentToolset

How do you automate?

laurentopia opened this issue · 2 comments

Wonderful set of tools, I was impressed by auto UV.
Now I'd like to have houdini sit in the background and detect new fbx that I output from Medium and then, in the background auto decimate that, auto uv that export the mesh in the same folder then launch the bake while using less than the total number of cores, so I can keep sculpting something else.
how do I do that?

You'll need to write a filewatcher to trigger some python script. You can take a look at https://srinikom.github.io/pyside-docs/PySide/QtCore/QFileSystemWatcher.html for some ideas.

thank you for the direction