Will rustation strive for high accuracy or high performance?
ioistired opened this issue · 2 comments
ioistired commented
Will rustation strive for high accuracy or high performance?
simias commented
Accuracy when given the choice. That being said since I emulate the GPU using OpenGL it won't be completely accurate so I guess you could say performance for the GPU and accuracy for the rest.
ADormant commented
With things like OpenGL 4.5 and Vulkan I think both very high performance near perfect accuracy should be possible.