Rust sprite rendering engine with a friendly API, wait-free send+sync drawing targets and custom shader support.
Getting started and reference here.
To compile the examples, use e.g. cargo run --release --example demo_glare
. See examples folder for other available examples.
On Linux the font loader depends on servo-fontconfig-sys which may require manual installation of cmake, freetype6, expat and fontconfig e.g.
sudo apt install cmake libfreetype6-dev libexpat-dev libfontconfig1
Should just work.