randomSeed calls always start at 0 on esp32
Closed this issue · 2 comments
henkelis commented
Describe the bug
On a Feather esp32s3, calling analogRead(0) results in an error and returns zero. That call is used for random seeds in the code.
Environment info
- mWebSockets version/branch: 1.6.0/master
- IDE w/version: Arduino IDE 2.3.2
- Platform/Board: Adafruit ESP32-S3 Feather with 4MB Flash 2MB PSRAM
- Network controller (shield or module): PoE Featherwing (W5500)
Expected behavior
A valid random value is required.
Failure log
[esp32-hal-adc.c:158] __analogReadRaw(): Pin 0 is not ADC pin!
Additional context
skaarj1989 commented
Thank you for reporting the issue.
You can work around this problem by heading into:
Line 47 in a4458ad
and replacing
0
with a correct ADC
pin.
I don't have a Feather esp32s3
board to test this. Could you check something like A0
...A5
?
henkelis commented
Thanks. I can confirm that using A0
works. I changed the same setting in WebSocketClient.cpp too.