skapunch/box2d

RopeJoint broken in 2.2.0

Closed this issue · 2 comments

What steps will reproduce the problem?
1. Compile Box2D 2.2.0 on Ubuntu Linux 10.10 (32bti)
2. Run the testbed and select the RopeJoint
3. When the test starts, press "J" to toggle the rope.

What is the expected output? What do you see instead?
I'd expect the rope to stay intact while the box swings back and forth.
Instead, the rope stretches and goes crazy.
See a screencast of it here: http://www.youtube.com/watch?v=Vk21hp5g0U0


What version of the product are you using? On what operating system?
2.2.0, Ubuntu 10.10 (32bit)

Please provide any additional information below.
Haven't tried this on any other OS, so I don't know if that is a factor.


Original issue reported on code.google.com by olaf...@gmail.com on 9 Sep 2011 at 4:39

Eh, turned out that I was misunderstanding the rope joint.  Sorry about that!  
Please close this case to hide my embarrassment :-)

Original comment by olaf...@gmail.com on 9 Sep 2011 at 4:54

Original comment by erinca...@gmail.com on 12 Sep 2011 at 6:43

  • Changed state: Invalid