Pulley joint should not
Closed this issue · 2 comments
GoogleCodeExporter commented
What steps will reproduce the problem?
1. make a pulley joint with two bodies on it
2. Put something static under one body and push the other body towards the
pulley
What is the expected output? What do you see instead?
The object won't move towards the pulley because the pulley ropes act more like rods. In a real pulley with rope, when pushing up, it would cause the rope to go slack.
What version of the product are you using? On what operating system?
2.2.2
mac osx xcode w/ cocos2d
Please provide any additional information below.
Original issue reported on code.google.com by tassin...@yahoo.com
on 15 Feb 2012 at 3:17
GoogleCodeExporter commented
Yeah, that's just how it works. There are many ways I could implement the
pulley joint, I just chose the simplest way.
Original comment by erinca...@gmail.com
on 17 Mar 2012 at 5:12
GoogleCodeExporter commented
Original comment by erinca...@gmail.com
on 22 Oct 2013 at 11:57
- Changed state: WontFix