Convex hull problem with collinear vertices
Closed this issue · 1 comments
GoogleCodeExporter commented
The case below causes the convex hull creation to fail.
b2Vec2 vertices[5];
vertices[0].Set( -1.70082211, -1.43221712 );
vertices[1].Set( 0.5, -0.5 );
vertices[2].Set( 0.104992867, 0.97400856 );
vertices[3].Set( -0.658002853, 0.926608086 );
vertices[4].Set( -0.994554818, 0.165337861 );
b2PolygonShape shape;
shape.Set(vertices, 5);
Original issue reported on code.google.com by iforc...@gmail.com
on 28 Oct 2012 at 4:46
GoogleCodeExporter commented
Works on my machine! Seriously, it gives me 4 vertices and throws out the
co-linear vertex. Perhaps some other change fixed it.
Original comment by erinca...@gmail.com
on 27 Oct 2013 at 5:42
- Changed state: Invalid