react-component源码学习(2) rc-steps
sl1673495 opened this issue · 0 comments
rc-steps是antd的步骤组件所依赖的底层组件,先看官方给的用法示例。
<Steps current={1}>
<Steps.Step title="first" />
<Steps.Step title="second" />
<Steps.Step title="third" />
</Steps>
简洁明了的父子嵌套组件。
先从父组件的源码看起。
Steps.jsx
/* eslint react/no-did-mount-set-state: 0 */
import React, { cloneElement, Children, Component } from 'react';
import PropTypes from 'prop-types';
import { findDOMNode } from 'react-dom';
import classNames from 'classnames';
import debounce from 'lodash/debounce';
import { isFlexSupported } from './utils';
export default class Steps extends Component {
static propTypes = {
prefixCls: PropTypes.string,
className: PropTypes.string,
iconPrefix: PropTypes.string,
direction: PropTypes.string,
labelPlacement: PropTypes.string,
children: PropTypes.any,
status: PropTypes.string,
size: PropTypes.string,
progressDot: PropTypes.oneOfType([
PropTypes.bool,
PropTypes.func,
]),
style: PropTypes.object,
initial: PropTypes.number,
current: PropTypes.number,
icons: PropTypes.shape({
finish: PropTypes.node,
error: PropTypes.node,
}),
};
static defaultProps = {
prefixCls: 'rc-steps',
iconPrefix: 'rc',
direction: 'horizontal',
labelPlacement: 'horizontal',
initial: 0,
current: 0,
status: 'process',
size: '',
progressDot: false,
};
constructor(props) {
super(props);
this.state = {
flexSupported: true,
lastStepOffsetWidth: 0,
};
this.calcStepOffsetWidth = debounce(this.calcStepOffsetWidth, 150);
}
componentDidMount() {
this.calcStepOffsetWidth();
if (!isFlexSupported()) {
this.setState({
flexSupported: false,
});
}
}
componentDidUpdate() {
this.calcStepOffsetWidth();
}
componentWillUnmount() {
if (this.calcTimeout) {
clearTimeout(this.calcTimeout);
}
if (this.calcStepOffsetWidth && this.calcStepOffsetWidth.cancel) {
this.calcStepOffsetWidth.cancel();
}
}
calcStepOffsetWidth = () => {
if (isFlexSupported()) {
return;
}
// Just for IE9
const domNode = findDOMNode(this);
if (domNode.children.length > 0) {
if (this.calcTimeout) {
clearTimeout(this.calcTimeout);
}
this.calcTimeout = setTimeout(() => {
// +1 for fit edge bug of digit width, like 35.4px
const lastStepOffsetWidth = (domNode.lastChild.offsetWidth || 0) + 1;
// Reduce shake bug
if (this.state.lastStepOffsetWidth === lastStepOffsetWidth ||
Math.abs(this.state.lastStepOffsetWidth - lastStepOffsetWidth) <= 3) {
return;
}
this.setState({ lastStepOffsetWidth });
});
}
}
render() {
const {
prefixCls, style = {}, className, children, direction,
labelPlacement, iconPrefix, status, size, current, progressDot, initial,
icons,
...restProps,
} = this.props;
const { lastStepOffsetWidth, flexSupported } = this.state;
const filteredChildren = React.Children.toArray(children).filter(c => !!c);
const lastIndex = filteredChildren.length - 1;
const adjustedlabelPlacement = !!progressDot ? 'vertical' : labelPlacement;
const classString = classNames(prefixCls, `${prefixCls}-${direction}`, className, {
[`${prefixCls}-${size}`]: size,
[`${prefixCls}-label-${adjustedlabelPlacement}`]: direction === 'horizontal',
[`${prefixCls}-dot`]: !!progressDot,
});
return (
<div className={classString} style={style} {...restProps}>
{
Children.map(filteredChildren, (child, index) => {
if (!child) {
return null;
}
const stepNumber = initial + index;
const childProps = {
stepNumber: `${stepNumber + 1}`,
prefixCls,
iconPrefix,
wrapperStyle: style,
progressDot,
icons,
...child.props,
};
if (!flexSupported && direction !== 'vertical' && index !== lastIndex) {
childProps.itemWidth = `${100 / lastIndex}%`;
childProps.adjustMarginRight = -Math.round(lastStepOffsetWidth / lastIndex + 1);
}
// fix tail color
if (status === 'error' && index === current - 1) {
childProps.className = `${prefixCls}-next-error`;
}
if (!child.props.status) {
if (stepNumber === current) {
childProps.status = status;
} else if (stepNumber < current) {
childProps.status = 'finish';
} else {
childProps.status = 'wait';
}
}
return cloneElement(child, childProps);
})
}
</div>
);
}
}
首先看到在componentDidMount, componentDidUpdate阶段都调用了calcStepOffsetWidth这个方法,这个方法其实就是计算lastStepOffsetWidth最后一个步骤条的偏移距离 用来调整子组件的间距到正好撑满容器的效果。
calcStepOffsetWidth
在这个方法的开头,我们看到
if (isFlexSupported()) {
return;
}
如果浏览器支持flex,就直接return,因为flex本身就是弹性自适应布局,
export function isFlexSupported() {
if (typeof window !== 'undefined' && window.document && window.document.documentElement) {
const { documentElement } = window.document;
return 'flex' in documentElement.style ||
'webkitFlex' in documentElement.style ||
'Flex' in documentElement.style ||
'msFlex' in documentElement.style;
}
return false;
}
如果不支持flex,
则先用React.findDomNode(this)拿到当前组件的dom节点,然后用了一个类似debouce的处理,利用setTimout在下一个事件循环里处理,并且保证一个事件循环里触发的多次此方法被归并成一次,
拿到children中lastChild的offsetWidth并且赋给state的lastStepOffsetWidth。
render
filteredChildren是利用React.Children.toArray把子节点转成数组且过滤掉空节点,然后拿到lastIndex最后一项的序号,在最后的return中调用React.Children.map循环子节点数组,在这个循环中,stepNumber是props.initial + index,childProps在child原有的props基础上扩展了
stepNumber步骤序号和一系列样式,
if (!flexSupported && direction !== 'vertical' && index !== lastIndex) {
childProps.itemWidth = `${100 / lastIndex}%`;
childProps.adjustMarginRight = -Math.round(lastStepOffsetWidth / lastIndex + 1);
}
在不支持flex的情况下继续扩展
itemWidth为 100除以最后一项的下标
adjustMarginRight 是上面计算的lastStepOffsetWidth除以子元素数量并取负。
// fix tail color
if (status === 'error' && index === current - 1) {
childProps.className = `${prefixCls}-next-error`;
}
status代表props中传入的当前步骤的状态,如果是错误并且这时候的step是当前步骤的前一个的话,加一个next-error的class
if (!child.props.status) {
if (stepNumber === current) {
childProps.status = status;
} else if (stepNumber < current) {
childProps.status = 'finish';
} else {
childProps.status = 'wait';
}
}
这段是假设用户不传入status的情况下自动计算当前应该的状态,
current之前是finished 之后是wait
return cloneElement(child, childProps);
最后调用React.cloneElement把child和childProps合并成一个新节点返回。
Step.jsx
import React from 'react';
import PropTypes from 'prop-types';
import classNames from 'classnames';
function isString(str) {
return typeof str === 'string';
}
export default class Step extends React.Component {
static propTypes = {
className: PropTypes.string,
prefixCls: PropTypes.string,
style: PropTypes.object,
wrapperStyle: PropTypes.object,
itemWidth: PropTypes.oneOfType([
PropTypes.number,
PropTypes.string,
]),
status: PropTypes.string,
iconPrefix: PropTypes.string,
icon: PropTypes.node,
adjustMarginRight: PropTypes.oneOfType([
PropTypes.number,
PropTypes.string,
]),
stepNumber: PropTypes.string,
description: PropTypes.any,
title: PropTypes.any,
progressDot: PropTypes.oneOfType([
PropTypes.bool,
PropTypes.func,
]),
tailContent: PropTypes.any,
icons: PropTypes.shape({
finish: PropTypes.node,
error: PropTypes.node,
}),
};
renderIconNode() {
const {
prefixCls, progressDot, stepNumber, status, title, description, icon,
iconPrefix, icons,
} = this.props;
let iconNode;
const iconClassName = classNames(`${prefixCls}-icon`, `${iconPrefix}icon`, {
[`${iconPrefix}icon-${icon}`]: icon && isString(icon),
[`${iconPrefix}icon-check`]: !icon && status === 'finish' && (icons && !icons.finish),
[`${iconPrefix}icon-close`]: !icon && status === 'error' && (icons && !icons.error),
});
const iconDot = <span className={`${prefixCls}-icon-dot`}></span>;
// `progressDot` enjoy the highest priority
if (progressDot) {
if (typeof progressDot === 'function') {
iconNode = (
<span className={`${prefixCls}-icon`}>
{progressDot(iconDot, { index: stepNumber - 1, status, title, description })}
</span>
);
} else {
iconNode = <span className={`${prefixCls}-icon`}>{iconDot}</span>;
}
} else if (icon && !isString(icon)) {
iconNode = <span className={`${prefixCls}-icon`}>{icon}</span>;
} else if (icons && icons.finish && status === 'finish') {
iconNode = <span className={`${prefixCls}-icon`}>{icons.finish}</span>;
} else if (icons && icons.error && status === 'error') {
iconNode = <span className={`${prefixCls}-icon`}>{icons.error}</span>;
} else if (icon || status === 'finish' || status === 'error') {
iconNode = <span className={iconClassName} />;
} else {
iconNode = <span className={`${prefixCls}-icon`}>{stepNumber}</span>;
}
return iconNode;
}
render() {
const {
className, prefixCls, style, itemWidth,
status = 'wait', iconPrefix, icon, wrapperStyle,
adjustMarginRight, stepNumber,
description, title, progressDot, tailContent,
icons,
...restProps,
} = this.props;
const classString = classNames(
`${prefixCls}-item`,
`${prefixCls}-item-${status}`,
className,
{ [`${prefixCls}-item-custom`]: icon },
);
const stepItemStyle = { ...style };
if (itemWidth) {
stepItemStyle.width = itemWidth;
}
if (adjustMarginRight) {
stepItemStyle.marginRight = adjustMarginRight;
}
return (
<div
{...restProps}
className={classString}
style={stepItemStyle}
>
<div className={`${prefixCls}-item-tail`}>
{tailContent}
</div>
<div className={`${prefixCls}-item-icon`}>
{this.renderIconNode()}
</div>
<div className={`${prefixCls}-item-content`}>
<div className={`${prefixCls}-item-title`}>
{title}
</div>
{description && <div className={`${prefixCls}-item-description`}>{description}</div>}
</div>
</div>
);
}
}
子组件里就是根据父组件计算的一些props和本身的props计算出图标和状态进行渲染。