Bingo is an open source package for performing symbolic regression, Though it can be used as a general purpose evolutionary optimization package.
- Integrated local optimization strategies
- Parallel island evolution strategy implemented with mpi4py
- Coevolution of fitness predictors
At this point the API is still in a state of flux. The current release has a much more stable API but still lacks some of the features of older releases.
Bingo is intended for use with Python 3.x. Bingo requires installation of a few dependencies which are relatively common for data science work in python:
- numpy
- scipy
- matplotlib
- mpi4py (if parallel implementations are to be run)
- pytest, pytest-mock (if the testing suite is to be run)
A requirements.txt file is included for easy installation of dependecies with pip or conda.
Installation with pip:
pip install -r requirements.txt
Installation with conda:
conda install --yes --file requirements.txt
A section of bingo is written in c++ for increased performance. In order to take advantage of this capability, the code must be compiled. See the documentation in the bingocpp submodule for more information.
Note that bingo can be run without the bingocpp portion, it will just have lower performance.
If bingocpp has been properly installed, the following command should run without error.
python -c "import bingocpp"
A common error in the installation of bingocpp is that it must be built with the same version of python that will run your bingo scripts. The easiest way to ensure consistent python versioning is to build and run in a Python 3 virtual environment.
Sphynx is used for automatically generating API documentation for bingo. The most recent build of the documentation can be found in the repository at: doc/_build/html/index.html
An extensive unit test suite is included with bingo to help ensure proper installation. The tests can be run using pytest on the tests directory, e.g., by running:
pytest tests
from the root directory of the repository.
In addition to the example shown here, the best place to get started in bingo is by going through the examples directory. It contains several scripts and jupyter notebooks.
This example walks through the general steps needed to set up and run a bingo
analysis. The example problem described here is the one max problem. In the
one max problem individuals in a population are defined by a chromosome with a
list of 0 or 1 values, e.g., [0, 1, 1, 0, 1]
. The goal of the optimization
is to evolve toward an optimum list containing all 1's. A complete version of
this example is script is found here.
Bingo's built-in MultipleValueChromosome
is used here. Individuals of this
contain their genetic information in a list attribute named values
. A
chromosome generator is used to generate members of the population. The
MultipleValueChromosomeGenerator
generates these individuals by populating
the indivudual's values
from a given input function.
import numpy as np
from bingo.Base.MultipleValues import MultipleValueChromosomeGenerator
np.random.seed(0) # seeded for reproducible results
def generate_0_or_1():
return np.random.choice([0, 1])
generator = MultipleValueChromosomeGenerator(generate_0_or_1,
values_per_chromosome=16)
Evolutionary algorithms have 3 phases in bingo: variation, evaluation and
selection. The variation phase is responsible for generating offspring of the
population, usually through some combination of mutation and crossover. In
this example VarOr
is used which creates offspring through either mutation or
crossover (never both).
from bingo.Base.MultipleValues import SinglePointCrossover, SinglePointMutation
from bingo.Base.VarOr import VarOr
crossover = SinglePointCrossover()
mutation = SinglePointMutation(generate_0_or_1)
variation_phase = VarOr(crossover, mutation,
crossover_probability=0.4,
mutation_probability=0.4)
The evaluation phase is responsible for evaluating the fitness of new members
of a population. It relies on the definition of a FitnessFunction
class.
The goal of bingo analyses is to minimize fitness, so fitness functions
should be constructed accordingly. In the one max problem fitness is defined
as the number of 0's in the individuals values
.
from bingo.Base.FitnessFunction import FitnessFunction
from bingo.Base.Evaluation import Evaluation
class OneMaxFitnessFunction(FitnessFunction):
"""Callable class to calculate fitness"""
def __call__(self, individual):
return individual.values.count(0)
fitness = OneMaxFitnessFunction()
evaluation_phase = Evaluation(fitness)
The selection phase is responsible for choosing which members of the population proceed to the next generation. An implementation of the common tournament selection algorithm is used here.
from bingo.Base.TournamentSelection import Tournament
selection_phase = Tournament(tournament_size=2)
Based on these phases, an EvolutionaryAlgorithm
can be made.
from bingo.Base.EvolutionaryAlgorithm import EvolutionaryAlgorithm
ev_alg = EvolutionaryAlgorithm(variation_phase, evaluation_phase,
selection_phase)
An Island
is the fundamental unit in bingo evolutionary analyses. It is
responsible for generating and evolving a population (using a generator and
evolutionary algorithm).
from bingo.Base.Island import Island
island = Island(ev_alg, generator, population_size=10)
best_individual = island.best_individual()
print("Best individual at start: ", best_individual)
print("Best individual's fitness: ", best_individual.fitness)
Best individual at start: [1, 0, 1, 1, 0, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1]
Best individual's fitness: 5
The island can be evolved directly using it's execute_generational_step
member function. In this case the population is evolved for 50 generations
for _ in range(50):
island.execute_generational_step()
best_individual = island.best_individual()
print("Best individual at end: ", best_individual)
print("Best individual's fitness: ", best_individual.fitness)
Best individual at end: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
Best individual's fitness: 0
- Fork it (https://github.com/nasa/bingo/fork)
- Create your feature branch (
git checkout -b feature/fooBar
) - Commit your changes (
git commit -am 'Add some fooBar'
) - Push to the branch (
git push origin feature/fooBar
) - Create a new Pull Request
We use SemVer for versioning. For the versions available, see the tags on this repository.
- Geoffrey Bomarito
- Kathryn Esham
- Ethan Adams
- Tyler Townsend
- Diana Vera
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