ScreenManager tries to upload images even if they are not supported (SDL 2.0)
Closed this issue · 1 comments
Bug Summary
Bug report is from smartdevicelink/sdl_java_suite#1738
Bug Report
It seems the ScreenManager
tries to upload images on Sync 2 even if the dynamic images are not supported. That doesn't crash the app but it just sends RPCs when there is no need for that. It also logs some error messages like the following:
E/FileManager: 5.2.0: File named icon.png failed to upload. Max number of upload attempts reached.
E/FileManager: 5.2.0: File named image1.png failed to upload. Max number of upload attempts reached.
E/SoftButtonReplaceOperation: 5.2.0: Error uploading soft button artworks: [image1.png]
E/FileManager: 5.2.0: File named image2.png failed to upload. Max number of upload attempts reached.
E/SoftButtonReplaceOperation: 5.2.0: Error uploading soft button artworks: [image2.png]
The potential reason for the issue is that Sync 2 sends RegisterAppInterfaceResponse
with the following values:
RegisterAppInterfaceResponse.displayCapabilities.graphicSupported = false
RegisterAppInterfaceResponse.softButtonCapabilities.imageSupported = true
The SoftButtonManager
(and possibly other managers) depends on ImageSupported
and thinks the images are supported when in reality they are not.
Reproduction Steps
The JavaScript will not be able to run on Sync 2. Instead it should match the code changes made from the other mobile libraries.
Which projects have you seen this bug on?
No response
JavaScript Version(s)
1.5.0
sdl_javascript Version
1.5.0
Testing Environment(s)
N/A
Relevant log output
No response
Closed via #542