smartgrass's Stars
csdjk/LearnUnityShader
记录学习Unity Shader过程中实现过的一些Demo。
RiptideNetworking/Riptide
Lightweight C# networking solution for multiplayer games.
audacity/audacity
Audio Editor
cyclons/DepthShader
Broxxar/NoMansScanner
A Depth-based Image Effect recreating the Topographic Scanner of No Man's Sky.
JasonXuDeveloper/Nino
Ultimate high-performance binary serialization library for C#.
protobuf-net/protobuf-net
Protocol Buffers library for idiomatic .NET
dtysky/paradise
Amazing front-end effects on web.
handzlikchris/FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Lafree317/Unity-InterviewQuestion
Unity面试题总结,长期维护
JiepengTan/FishManShaderTutorial
shader 中级教程
joexi/UnityDebugger
Lite tool helping check runtime status of unity application in Editor
ManlyMarco/RuntimeUnityEditor
In-game inspector and debugging tools for applications made with Unity3D game engine
Unity-Technologies/FPSSample
A first person multiplayer shooter example project in Unity
gmhevinci/MotionFramework
MotionFramework is unity3d game framework.
DavidArayan/ezy-slice
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
sinai-dev/UnityExplorer
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
Misaka-Mikoto-Tech/MonoHook
hook C# method at runtime without modify dll file (such as UnityEditor.dll), works on Windows, Mac, Android il2cpp(armv7a and armv8a)
HearthSim/UnityHook
Platform to hook into Unity3D assemblies
wledfor2/PlayHooky
C# Runtime Hooking Library for .NET/Mono/Unity.
bigbaldy1128/DotNetDetour
DotNetDetour is a software package for monitoring and instrumenting API calls
SaiTingHu/HTFramework
Unity HTFramework, a rapid development framework of client based on Unity.
TeamSirenix/odin-serializer
Fast, robust, powerful and extendible .NET serializer built for Unity
yasirkula/UnityRuntimeInspector
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
gkngkc/UnityStandaloneFileBrowser
A native file browser for unity standalone platforms
dbrizov/NaughtyWaterBuoyancy
Water Buoyancy Simulation for Unity
dbrizov/NaughtyBezierCurves
Bezier Curve Game Object for Unity
Hengle/unity-screen-space-reflection
Unity base screen space reflection sample
bodhid/UnityScreenSpaceReflections
Unity Simple SSR - Screen Space Reflections post processing effect
QianMo/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.