sn0wyQ/SQ-Project-CSGO-Arduino

Finally, everythings done

Jamoer opened this issue · 6 comments

Jamoer commented

1st, I would like to to say thank you to the Author, for sharing the source code with us.

and i would like to share my experience for the last 24 hours doing this project.

After several troubleshooting, finally i built the files (PC & Arduino). The LCD works great using the bug fixes code. And the keypad buttons need a little bit mod on the source, but finally works perfectly.

I just put the .ino into the IDE. I need to modify the folder lines in the source code, to make the helpers files recognized.
And i also using MSVC 22 to build the pc file.

But the biggest problem is, it seems the code isnt working anymore, (maybe because of the update)
Nothings work. Bhop, Aimbot nor Trigger.

IMG_0210
IMG_0211

But if you think this is wrong, please let me know, maybe i made some mistakes.

update : i also updated the offset from hazedump. But still no luck.
2nd update : Finally, it work !!!! LOL... it needs to build in 32bit mode.

Thanks again

man can you please give me your discord so i can contact you

Jamoer commented

man can you please give me your discord so i can contact you

Just write it down here if you need some help bro. so the other can use that infos too

ok so how did you built the cmake files without getting errors?

Jamoer commented

ok so how did you built the cmake files without getting errors?

what error message do u got ?

You wrote: I just put the .ino into the IDE. I need to modify the folder lines in the source code, to make the helpers files recognized. „ how does i do This? Ist dont still work -.-

where can i build a exe in X32? And how can i update the HAZEDUMP? PLS Help