solarus-games/zsdx

Two digits arrows or bombs are hidden in hud

Renkineko opened this issue · 4 comments

When you have more than 1 digit number on the hud, like for arrows or bombs which can have 99 units, the second digit is not displayed entirely in the circle of the hud when it is.

I don't know if it's where to report the issue, but because it seems to be an interface problem (linked to texture, but it's an interface problem because some games will not have this way of doing menus), I prefer to post it here...

Tester with Solarus V1.2 and ZSDX 1.7.1.

ZSDX 1.7.1 is only compatible with Solarus 1.1, not with Solarus 1.2.
Can you indicate the exact commit of both projects? Thanks

Thanks!

Closing the bug, it was because of SDL 2.0.0. Using 2.0.1 fixed it. Thanks :)