Initialization of Space needs to be simplified (as in H2D)
Closed this issue · 2 comments
solin commented
Initialization of Space needs to be simplified (as in H2D)
l-korous commented
Hello,
I have a question, how is this meant, because e.g. this is H2D :
H1Space::H1Space(Mesh* mesh, BCType (_bc_type_callback)(int),
scalar (_bc_value_callback_by_coord)(int, double, double), int p_init,
Shapeset* shapeset)
and this is H3D:
H1Space::H1Space(Mesh* mesh, BCType (_bc_type_callback)(int),
scalar (_bc_value_callback_by_coord)(int, double, double, double), Ord3 p_init,
Shapeset* shapeset)
so probably you mean something else than constructors.
solin commented
I already did it and forgot to close the issue (sorry).
Closing it now.