/mudbox-deformers

Simple deformers for Autodesk Mudbox. This is an example of using the Mudbox SDK to create plugins and should not be treated as production-ready.

Primary LanguageC++OtherNOASSERTION

Mudbox Deformers

About

This is a plugin for Autodesk Mudbox that allows for applying simple deformation operations to meshes.

It is intended as a client-facing test of the Mudbox SDK and is not intended for production-ready usage.

Building

Requirements

This plugin was developed against the following development environment(s):

  • Windows 10 Fall Creator's Update Build 1703

  • Visual Studio 11 2012 and Visual Studio 15 2017 Update 2

  • Ubuntu 18.04 LTS

  • GCC 7.2.0

Please see below for the officially supported compiler and OS requirements from Autodesk.

Mudbox 2018

  • Qt 4.8.6 (Mudbox has its own bundled Qt version, but you'll need the Qt tools like moc/uic/rcc to compile resources.)
Windows
  • Windows 7
  • Visual Studio 11 2012
Linux
  • Linux kernel 2.6.32
  • GCC 4.4.6-3

OSX Support for this plugin is not officially supported for now . I can't be bothered to setup Mudbox on my Macbook. The code should work all the same, though.

Instructions for building with CMake

Tested against CMake 3.11.1.

  • Create a build directory and navigate to it.

  • Run cmake ../ -DCMAKE_BUILD_TYPE=Release -DMUDBOX_SDK_ROOT=<path>, where <path> is where your Mudbox SDK folder is located (usually in your Mudbox installation root directory.) You can also specify MUDBOX_PLUGINS_DEPLOYMENT_PATH as well if you'd like to install plugins immediately to the specified directory after they are built.

  • Runcmake --build . --config Release --target install.

Credits

Siew Yi Liang

License information is included in the LICENSE.txt file in the root of this source distribution.