sparkfish/augraphy

Reflected Light from Camera Flash or other Bright Sources

jboarman opened this issue · 1 comments

Lighting Sources

  • Nearby sources, such as lamps or overhead lighting (creates distinct, defined reflections)
  • General ambient lights (produces diffuse, soft-edged reflections)

Effects

  • Glare spots from reflective surfaces (e.g., glass, shiny paper) that can fully or partially obscure content
  • Softly illuminated larger shapes or glowing areas, possibly encircling glare spots, resembling reversed shadows, mildly obstructing content; glass surfaces such as a computer screen may exhibit sharper edges in reflections; (the effect may be similar to shadows, except in reverse)
  • Reflected glare revealing surface texture (for paper sources, not screen displays) by reflecting white/light colors that obscure content along the raised portions of the surface texture

Examples of light or flash reflected from contents surface

Shiny Paper

image

Shiny Photo Paper or Glass

image

Computer Display

image

kwcckw commented

This is now done in this pull request: #293.