Only first Client connects to SpatialOS when running PIE with Use single process disabled.
eviK88 opened this issue · 0 comments
eviK88 commented
We are accepting issues and we want your feedback.
Description
When running PIE with Use single process disabled only the first client connects successfully to Spatial OS.
Expected behavior
UnrealClient equal to the number of players selected connect successfully to Spatial OS.
Current behavior
Only one UnrealClient Connects to Spatial OS.
Steps to reproduce
- Disable the Use Single Process (Advanced Settings> Editor Preferences> Play>Multiplayer>Use Single Process ).
- Select Play As Client as Editor Multiplayer Mode
- Run via the Editor using Dedicated server and 2 players.
Environment
What were you trying to accomplish?
Unreal Engine version 4.22 in Windows.