spatialos/UnrealGDK

Error: LogSpatialDeploymentManager: Error: Failed to authenticate against SpatialOS while attempting to start a local deployment.

oblm opened this issue · 0 comments

oblm commented

Description

When connecting an iOS client to a local deployment using the Launch dropdown menu, this error appears in the Output Log:

LogSpatialDeploymentManager: Error: Failed to authenticate against SpatialOS while attempting to start a local deployment.

This error is incorrect, you are in fact authenticated. The false error doesn't seem to have a functional impact.

Expected behavior

No errors.

Environment

This defect was first discovered in the 0.11.0 release.

Tracking ticket

UNR-4076