BeginPlay() not being called on all WorldSettings actors
ieva-improbable opened this issue · 1 comments
ieva-improbable commented
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Description
Currently on server worker BeginPlay() gets called only on WorldSettings actor for the persistent level, but not on WorldSettings actors for any of the streamed levels.
Expected behavior
For native Unreal on server BeginPlay() gets called on WorldSettings actor for the persistent level as well as each of the streamed levels.
Internal ticket
UNR-1408