spatialos/UnrealGDK

Development and Shipping builds are incompatible

improbable-valy opened this issue · 3 comments

Description

Development/Debug servers are incompatible with Test/Shipping clients and vice versa.

Workaround

For deployments running with Development or Debug servers, use Development or Debug clients, and for deployments with Test or Shipping servers, use Test or Shipping clients.

Tracking issue

UNR-1368

oblm commented

Fixed in: #921

The fix was merged into master, but not released yet (will be released in 0.5.0)

This has now be rolled out to release.