spencerarrasmith/io_kspblender

Mu importer error

Opened this issue · 1 comments

Hey, before I start talking about all the errors I would like to congratulate what seems to be a very useful code for someone like me, who has a 3d printer and would love to 3d print kerbal crafts.
Now for the errors. The issue happens when I try to import a craft directly from ksp ships folder. The following error messages appears on blender:


Traceback (most recent call last):
File "C:\Users\eric\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\io_object_mu-master\import_craft.py", line 278, in execute
return import_craft_op(self, context, **keywords)
File "C:\Users\eric\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\io_object_mu-master\import_craft.py", line 250, in import_craft_op
create_db()
File "C:\Users\eric\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\io_object_mu-master\import_craft.py", line 216, in create_db
recurse_tree(gamedata, build_db)
File "C:\Users\eric\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\io_object_mu-master\import_craft.py", line 171, in recurse_tree
files = os.listdir(path)
FileNotFoundError: [WinError 3] The system cannot find the path specified: '/home/bill/ksp/KSP_linux-ckan/GameData'

location: :-1


So can you help me? I have absolutely no idea how this kind of coding works...

Hi there,

I just discovered this issue as well. What you need to do is open
C:\Users\eric\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\io_object_mu-master\import_craft.py and do a search for /home/bill and replace the entire string with the full location of your KSP directory.

However, I am still experiencing some other issues preventing me from using this software.

-Demannu