Balancing issues to address
Closed this issue · 0 comments
wylyandrews commented
I'm compiling a list of balancing issues that will have to be addressed when we get to balancing. This can be ignored until we get closer to it further down the line. I hope that this list will remind us to balance everything, so we don't forget to update stuff later. Feel free to add more here.
Actions
- Recovering population
- Recovering structure
Buildings
- Make sure the amount of effort to upgrade isn't too fast/slow
City
- Make sure the amount of effort to upgrade isn't too fast/slow
Decrees
- effectiveness on disasters
- building 'boosted' effect isn't too strong/weak
Disasters
- Make sure lasting disasters take a reasonable amount of time to put out
- Make sure disasters deal a proportional amount of damage to their "difficulty"
Sensors
- Make sure the amount of effort to upgrade isn't too fast/slow
- reasonable sensor readings