Roadmap
Opened this issue · 2 comments
erlend-sh commented
More details to come, but the initial plan is very simple: Do a pretty loose translation to Rust. Not trying too hard to copy the original architecture, but copying the game logic.
Milestone 1: terminal graphics.
Milestone 2: 2D graphics.
ricott1 commented
Regarding the terminal graphics, do you have already a resolution/frame rate target in mind?
erlend-sh commented
Not really; we wanna go as high as possible without adding any complexity.
Might be easiest to scale up 2x or 4x of the established resolution in CoW.