sporchia/alttp_vt_randomizer

ALTTP Randomizer Seed with an odd sense of progression

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DO NOT ATTACH ROM FILES TO ISSUES

Console or Emulator: snes9x

If emulator state which emulator and version.

Original Filename: alttpr - NoGlitches-open-ganon_odMEme17M1

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  • OR list settings -

Settings

Glitches Required: None
Item Placement: Advanced
Dungeon Item Shuffle: Standard
Accessibility: Beatable

Goal: Defeat Ganon
Open Tower: 7 crystals
Ganon Vulnerable: 7 crystals

World State: Open
Entrance Shuffle: None
Boss Shuffle: None
Enemy Shuffle: None
Hints: On

Swords: Randomized
Item Pool: Normal
Item Functionality: Normal
Enemy Damage: Default
Enemy Health: Default


Description of problem: I was playing the rom and could not find progression even after checking a few locations out of order (ex checking hobo without flippers). After looking at the spoiler log, it looked like every item needed for progression was locked behind other items I could not access. The only way I see progression happening is by using the fire rod in the Hyrule Castle sewers to light the lamp posts and navigate to the secret room at the end, which had flippers and the mirror. The lamp is located in skull woods, which I had no access to since I had no dark world access. I have a hard time navigating through dark rooms without the lamp so I personally cannot complete the seed. I will attach the spoiler log and an image of my current inventory. Please help me understand if I missed something. Thank you <3

ALTTP inventory
alttpr - NoGlitches-open-ganon_odMEme17M1.txt

Advanced Item Placement checks out. Fire Rod is an access path for Escape. You're expected to know where to shoot to light the torches from just inside the doorway.