sputt/wabbitemu

Mac OS X

BIackSheep opened this issue · 17 comments

I have been sent to this page from wabbitemu.org to download "other releases", and I assumed that, because the title of the page was "Wabbitemu For Windows, Mac OS X, and Android", that I would find the Mac OS X releases here. But there are only the source codes and an .exe file, which is for windows. Do I have to look better or has support for Mac OS X been stopped?

is there any update on a Mac version? If not, then I believe the website should be updated.

Likewise, I really badly want to use wabbitemu on Mac, and I've been hoping for this for 5 years. You guys are perfect on Windows.

Is the website accurate that you can use it on Mac OS X? If not, are there plans for a Mac version?

I had a version of Wabbit Emu that I used for years on Mac OS X. A couple of OS X versions ago, it stopped loading the rom file for some reason and I think I deleted it. Now I went back to the website to try to get a new and improved version, but I can't find one.

With the current COVID19 situation going on, a lot of professors, teaching online classes, would like to have a way to show their calculators to their students. Some of those professors use MacOS devices. Is there a download link we can use?

sputt commented

We would like this as well but we don't have the hardware or expertise to build the UI. It should be no problem building the core for Mac OS X since the work for porting this was already done back for the 10.4 version

I understand. But when no-one can be found to create the User Interface for mac, is it possible to remove the "Mac OS X" claims on the wabbitemu.org website? That would remove a lot of confusion. Luckily CEmu exists for mac, but one needs to have the real calculator at home too as it is needed to create the ROM image.

Any updates on the Mac version?

I have had the mac version on my computer for years, and uploaded it here so others can use it. I would love to know why it has been removed. One quirk is that to make sure buttons are aligned correctly, you must right click the application and click get info the select the checkbox for "Open in Low Resolution".
@IISAKNIFE @Angryblacksheep @sputt @CraigRobertWhite
WabbitEmu.zip

https://gofile.io/d/ObPCvK

I have had the mac version on my computer for years, and uploaded it here so others can use it. I would love to know why it has been removed. One quirk is that to make sure buttons are aligned correctly, you must right click the application and click get info the select the checkbox for "Open in Low Resolution".
@IISAKNIFE @Angryblacksheep @sputt @CraigRobertWhite
WabbitEmu.zip

https://gofile.io/d/ObPCvK

So I figured more out. There was a different source-code repository that they used before, and it was shut down. In the transfer to Github, they used a previous fork without Mac support. Here is a link to an archived version of the Mac source code.

https://github.com/willbur1984/WabbitStudio-Old

I have also compiled a build for myself, which I can upload. It enabled dark mode, is compiled to Intel 64 bit, and seems to potentially fix saving preferences. But I had to turn off code-signing to get it to compile, and I couldn't figure out the new method of getting an AppIcon to work. Let me know if you want me to upload it, but it would be nice for someone who is actually a developer to actually modernize it.

@IISAKNIFE Does your version possibly fix the issue where the emulator will freeze when not in use for a few minutes? I have to reset mine every time this happens and lose my history. If so I would be interested in that.

Let me test it. Although as it is a straight recompile, with just fixing issues preventing it from recompiling, I would doubt it. We would need someone who actually knows making and updating Mac apps.

I can also just send you it privately to test. I am apprehensive of making it fully public since I had to turn off code signing.

The bug does still exist in this build.

@sputt Is there a way to build current source for Mac? Or do we have to stick to the older source with an xcode project found here? I am trying to rebuild for the m1 Mac that I just got, but I don't have access to the drive that has the code I forced to compile earlier.

this one doesn't seem to have the freezing bug but it does have a "ram cleared" issue and i have to reinstall apps every time I open the rom again
https://www.reddit.com/r/mac/comments/b3x5jm/ti84_emulator_for_mac/

this one doesn't seem to have the freezing bug but it does have a "ram cleared" issue and i have to reinstall apps every time I open the rom again https://www.reddit.com/r/mac/comments/b3x5jm/ti84_emulator_for_mac/

actually it does have the freezing bug but pressing the ON button (or maybe 2nd ON) fixed it for me without clearing anything

I came here looking for a Mac version, also. I haven't yet tried the suggestions above, but I did come across other options for TI emulators on Mac that I thought I should mention in case they're useful to anyone:

  • WxWabbitEmu - a port of WabbitEmu that uses the wxWidgets UI library, designed to run on Linux, but may also be possible to run on Mac
  • TilEm - an emulator that runs on Linux, Windows and supposedly MacOS too (but not tested on it)
  • CEmu was another option mentioned in the thread above. Looks like it only supports eZ80 ROMs, not the older Z80 used in the original TI-83/84 Plus.

If anyone has any experience with any of these, would be good to work out which ones are viable options.